Re: [pcre-dev] Support for 64 bit on Windows

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Author: Chris De Boeck
To: Philip Hazel
CC: Pcre-dev
Subject: Re: [pcre-dev] Support for 64 bit on Windows
Thank you for the quick info. It's clear now.


Op wo 28 apr. 2021 17:22 schreef Philip Hazel <philip.hazel@???>:

> The CODE_UNIT_WIDTH stuff is concerned with the size of code units in the
> data that PCRE2 processes - nothing to do with the 32-bit or 64-bit ness of
> the underlying operating system. Just compile in the normal way on a 64-bit
> system and you will get a 64-bit library that processes strings of 8-bit
> characters. Use the CODE_UNIT_WIDTH settings if you want to process 16-bit
> or 32-bit characters. Extraordinarily, this is the second time this week
> that this misunderstanding has arisen - I have just been adding some words
> to the documentation to try to make it clearer. I didn't think of updating
> NON-AUTOTOOLS-BUILD, however, so I will now take a look at that as well.
> Regards,
> Philip
> On Wed, 28 Apr 2021 at 16:07, Chris De Boeck via Pcre-dev <
> pcre-dev@???> wrote:
>> Hello,
>> I just tried to compile PCRE v10.36 on Windows like described in
>> 'NON-AUTOTOOLS-BUILD', but when I try to use "-DPCRE2_CODE_UNIT_WIDTH=64"
>> there are a lot of errors.
>> Is there a way to compile the libraries for 64 bit? I'm especially
>> interested in the regex functionality.
>> Thank you.
>> --
>> ## List details at