Hey,
Is there anyway of knowing how many UTF-8 codepoints were needed in a
character class to cause the buffer overflow to happen, or is it
entirely platform dependent (and not even constant on, say, all 32-bit
OSes)? Are codepoint ranges affected? What about when the characters
are specified as hex escapes?
All the best,
Geoffrey Sneddon
<
http://gsnedders.com/>